Economy Module
The Economy module is a module designed to provide in-game currency and ways of trading / exchanging items for said currency.
Name: Economy
Requirements: Core
Commands
Name | Permission Node | Description | Default Aliases | Recommended Security |
---|---|---|---|---|
Balance | command.balance , command.balance.other |
Allows for checking for a users currency (Sync'd between servers if using 'Rest') | bal |
Low |
Economy | command.eco |
Allows admins to change users balance, Add, Remove | eco |
Moderate/High |
Market | command.market |
Used to view the market's | shop |
Low |
Market | command.marketList |
Used to create market listings | mlist |
Low |
Pay | command.pay |
Send Money to another player | pay |
Low |
Perk | command.perk |
Purchase Perks, Commands, Homes, Basically whatever its set to do. | perks |
Low |
Taxes | command.tax |
Get info about the server's taxes. | tax |
Low |
Non-Command Permission
Description | Permission Node |
---|---|
Config
File: Modules/Economy.json
Name | Description |
---|---|
serverCurrency |
Name of the primary currency used by the server |
taxes |
Configure the tax rate for specific actions |
maxListingsPerCommand |
No idea what this does. |
itemBlacklist |
list of items that cannot be listed on the market |
defaultMaxListings |
max amount of listings a standard person can create by default |