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Economy Module

The Economy module is a module designed to provide in-game currency and ways of trading / exchanging items for said currency.

Name: Economy

Requirements: Core

Commands

Name Permission Node Description Default Aliases Recommended Security
Balance command.balance, command.balance.other Allows for checking for a users currency (Sync'd between servers if using 'Rest') bal Low
Economy command.eco Allows admins to change users balance, Add, Remove eco Moderate/High
Market command.market Used to view the market's shop Low
Market command.marketList Used to create market listings mlist Low
Pay command.pay Send Money to another player pay Low
Perk command.perk Purchase Perks, Commands, Homes, Basically whatever its set to do. perks Low
Taxes command.tax Get info about the server's taxes. tax Low

Non-Command Permission

Description Permission Node

Config

File: Modules/Economy.json

Name Description
serverCurrency Name of the primary currency used by the server
taxes Configure the tax rate for specific actions
maxListingsPerCommand No idea what this does.
itemBlacklist list of items that cannot be listed on the market
defaultMaxListings max amount of listings a standard person can create by default